Following is a list of civilizations in Age of Empires and the Rise of Rome along with associated bonuses.
- Double wall and tower hit points
- +30% Priest rejuvenation rate
- +30% Stone mining
- -30% Villager cost (Each villager costs 35 food (40 in 1.0a patch))
- Double wall hit points
- Academy units have increased armor from missile damage by 2 points
- Units with no range +2 line of sight
- Siege Workshop units cost -50%
- Units 4 times more resistant to conversion
- Cannot build Temples
- -15% building cost except Towers, Walls and Wonders
- -50% tower building cost
- Swordsmen attack +33% faster
- ↑ http://www.microsoft.com/games/aoeexpansion/downloads.htm
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