Civilization Tech Tree Strategy

The Egyptian civilization is an appropriate choice for a beginner player, due to their well-rounded nature. It possesses good qualities that can buffer most sieges. It also includes Chariots (HP +33%), Priests (+3 range), and Gold mining (+20%).

Overview Edit

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The Egyptians are a good choice in Deathmatches since they are most powerful during the last two Ages, the Bronze and Iron Age.Their economy is stable since their Villagers can collect and gather Gold 20% faster. However, to some players, this bonus is deemed useless since they do not rely as much on gold compared to other civilizations and they also lack the coinage upgrade which increases productivity of gold mines by 25%.


Egyptian Chariots and the Chariot Archers are the strongest of any civilization because they have +33 % hitpoints. The only infantry they have is the Short Swordsmen which lacks an armor piercing ability. The Slingers can be upgraded through most Iron Age upgrades, but no Siegecraft and no extra shielding. The only siege weapon they can build are the Stone Throwers, and their Academy is nothing special either, with the usual Hoplite. However, the Egyptians make this up by their ability to train stronger chariots. The Egyptians can train almost all archery units in the Archery Range, and has access to all armor technologies. The Egyptian Navy is not that useful, but it is fully upgraded and can still be able to hold off most, if not all enemy invasions. The Egyptians are able to craft some of the best towers, and fortifications in game. In religion the Egyptians have Priest who have a long +3 range and all of the Temple technologies are available.


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