For the related Age of Empires III unit, see Indians (Age of Empires III).

Civilization Tech Tree Strategy
Some attributes
First Unknown
Second Unknown
Third Unknown
Other attributes
The Indians are a civilization featured in Age of Empires II: The Forgotten. They are based on Medieval and Mughal India.


The Indians are a booming civilization who can become very strong in the Imperial Age. The Indians economy is good as their villagers are cheaper than those of other civilizations and they gather fishes much faster than other civilization. Their economy really begins to shine from the Castle Age as they can research their first Unique technology, Sultans, which increases all their Gold income by 10%, including relics and Trade units. They also have all the economic upgrades except Crop Rotation and Guilds upgrade.

Apart from their economy they also have powerful units and technology. While they don't have any units from the Knight line they nullify this with their stronger Camels and also are the only civilization to have the Imperial Camel, a powerful camel which is the upgrade for the Heavy Camel. They also have all Infantry and Archer technologies except for Plate Mail Armor and Ring Archer Armor. Their Hand Cannoneers are stronger than most because of their second Unique Technology, Shatagni, which increases Hand Cannoneer range by one. Their other unique unit is the Elephant Archer, which is a powerful archer mounted on an elephant that can be used to soak damage in place of Knights.

Unique Unit: Elephant Archer (Archer riding an elephant, good HP and pierce armour), Imperial Camel (Camel upgrade)

Unique Tech: Sultans (All gold income +10%), Shatagni (Hand cannoneers get +1 range)

Civilization BonusesEdit

  • Villagers cost -5%/-10%/-15%/-20% in Dark/Feudal/Castle/Imperial Age.
  • Fishermen work 15% faster and carry +15 food.
  • Camels +1/+1 armor.
  • Team Bonus: Camels +5 attack vs. buildings.

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