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For the Age of Empires varient of the Mill, see Granary.

The Mill is an economic building which provides a colony with a steady supply of Food. Mills are featured in Age of Empires II and Age of Empires III.

File:All-aoe2-mill.jpg

Age of Empires IIEdit

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[[File:File:Mill AoEII.png|210px|]]
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Mills are used by Villagers to deposit Food they have collected. They are also used to research Farming technologies and are used to queue Farms in The Conquerors expansion.

UpgradesEdit

Feudal Age Edit

Castle Age Edit

  • Heavy Plow - +125 farm food, villagers carry +1 food

Imperial Age Edit

OverviewEdit

One of the early industrial enterprises of the Middle Ages was the grinding Mill. Handed down from antiquity, this technology greatly sped the otherwise backbreaking process of grinding wheat and other grains into flour. Mills used water, wind, and animal power to turn the grinding stone. Grain was converted into flour and the mill owner kept a percentage of the flour as compensation. Mills might be owned by a local lord, a monastery, or a local entrepreneur The profits of mills led to conflict and competition, and the right to grind grain for a community had to be paid for and defended. Millers could become modestly wealthy. They became part of the rising middle class of merchants and craftsmen that grew in importance as the Middle Ages progressed.

Age of Empires III Edit

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[[File:File:Mill Icon.png|210px|]]
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Mills are used to attain a steady (and more sustainable) source of Food, but does not provide as much of the resource per Settler as hunting unless a significant effort is made in both upgrades, home city cards and native upgrades. Up to 10 Settlers can work on a Mill at once, though due to collisions between units it's best to only have 7 per structure. Mills placed to closely together (side by side with no space between them) may cause some villagers to "migrate" to the adjacent mill, this bug occurs with plantations and rice paddies as well. Also, there are some upgrades that the Mill provides for faster farming. It is comparable to the Plantation, which works the same way, but produces Coin.


Providable Improvements Edit

Icon Name Cost Effect Building Age

File:Seed Drill.png

Seed Drill

150 Wood 150 Coin

Vilalgers gather Food from Mills faster.

File:Mill Icon.png

File:Ages colonial.jpg

File:Artificial Fertilizer.png

Artificial Fertilizer

335 Wood 335 Coin
Needs
Seed Drill

Villagers gather Food from Mills faster.

File:Mill Icon.png

File:Ages fortress.jpg


GalleryEdit

File:Greenmill3.jpg

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