For the related Age of Empires unit, see Scout (Age of Empires).

Scout Cavalry
AgeFeudal Age
Trained atStable
Cost 80 Food
(+2 upon reaching Feudal Age)
Upgraded FromN/A
Upgraded ToLight Cavalry
Cost to Upgrade200 Food
100 Gold

The Scout Cavalry is a light cavalry unit that is featured in Age of Empires II. In a basic game as a European, Middle Eastern, or Asian civilization, the player starts off with a Scout Cavalry and they are able to be trained during the Feudal Age and after. The Cavalry has a weak attack, but they are quick and are effective against enemy villagers. The Scout Cavalry can also be upgraded to the Light Cavalry.


Scout Cavalry are primarily used as scouting units, as they do not have a good enough attack to be an effective battle unit. Scout Cavalry are often good for harassing enemy Villagers during the Dark Age.

Weaknesses: Spearman, Pikeman, Halberdier, Camel, Heavy Camel, Mameluke, Elite Mameluke, Knight, Cavalier, Paladin

The Conquerors ChangesEdit

Scout Cavalry gain 6 damage against Monks.

History Edit

The importance of fast horse units for scouting had been learned in ancient times and carried forward into the Middle Ages. Even Middle Age armies built around heavy knights maintained a force of lightly armored scout cavalry to act as the eyes of an army on the march. Scout cavalry employed horses bred for stamina and speed. They would range far in advance and to the flanks of an army to gather information about enemy movements. Scout cavalry were less useful in battle because the men wore little armor and light weapons. They were very useful, however, once an enemy was defeated and routing. Then scout cavalry were effective in running down fleeing survivors and capturing equipment, wagons, and prisoners.

File:Scout Cav.jpg
Unit Evolution: Scout Cavalry

Scout Cavalry --> Light Cavalry --> Hussar


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