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The Watch Tower is a defensive building available in Age of Empires, Age of Empires II, and Age of Mythology.

Age of EmpiresEdit

Watch Tower
File:Watchtower.gif
AgeTool Age
Trained atGranary
TypeFortification
Cost 150 Stone
HP100
Attack3
Range5
Armor0
Pierce
Armor
0
Upgraded ToSentry Tower
Cost to Upgrade120 Food
50 Stone
The Watch Tower can be first researched from the Granary and constructed in the Tool Age, for 50 Food . The Watch Tower is relatively weak, however, it can be upgraded in later ages at the Granary. The Watch Tower is available to every civilization in the game

OverviewEdit

Watch Towers are a good defensive unit and can hold back early rushes if placed behind walls in early ages. Its strength will dramatically decrease once the Bronze Age is reached so it is advised to upgrade it to the Sentry Tower as soon as possible. It is recommended to place them at higher elevations since the attack will be increased.

UpgradesEdit

Tool AgeEdit

Bronze AgeEdit

Iron AgeEdit

Civilization BonusesEdit

  • Babylonian Watch Towers hit points doubled
  • Choson Watch Towers have +2 Range
  • Roman Watch Towers costs 75 Stone instead of the usual 150

Age of Empires IIEdit

Watch Tower
File:Watch Tower.gif
AgeFeudal Age
File:Feudal-age-reseach.jpg
TypeTower
Cost25 Wood,
125 Stone
HP1020
Attack5
Range8
Armor0
Pierce
Armor
0
Upgraded ToGuard Tower
File:Guard-tower-research.jpg
Cost to Upgrade200 Wood
200 Stone

The Watch Tower is the first available tower for civilizations. It is the first type in the line of upgrades spanning to the Guard Tower, and Keep.

Garrisoned foot archers and villagers will increase the number of arrows the tower fires, thus increasing the damage. Up to five foot-soldiers (infantry and archers, although infantry do not increase the firepower of the tower) may be garrisoned into the watch tower. When garrisoned in the watch tower (or any other building) units will slowly regain any lost hit points. This ability can be sped up by researching Herbal Medicine.

File:All-aoe2-watch-tower.jpg

Offensively, towers can be upgraded by Fletching, Bodkin Arrow, and Bracer (all Blacksmith upgrades) for range and damage, Chemistry (at the University) for damage, and Heated Shot (also at the University) for damage against ships. Defensively, towers may be upgraded with Masonry, Architecture (increase HP), and; Murder Holes (eliminates minimum range). Towers are generally more useful in the game for stopping and slowing small raiding parties. They are ineffective against large armies and siege weapons.

In the map type Fortress, each player receives several watch towers, dotted along the walls, at the beginning of the game. The towers serve as a useful early defense system while the players tech up.

OverviewEdit

Some of the earliest fortified stone structures were simple watch towers. From the watch tower a local lord could keep a large area in view. The stone structure made it impregnable to assault except by a major force. THe lord could withdraw into the tower, putting his animals on the bottom, stores and treasure on a second floor, living on upper floors, and fighting from the top. The Normans were famous for building stone watch towers across their lands in Normandy and England to provide military and political control.

Age of MythologyEdit

Unknown
[[File:File:WatchTowerAoM.png|210px|]]
Some attributes
First Unknown
Second Unknown
Third Unknown
Other attributes

The Watch Tower is the upgraded version of the Sentry Tower. It becomes available in Classical Age. When the Egyptians reach this Age, their Sentry Towers are automatically upgraded to Watch Towers without cost.

Technologies UpgradesEdit

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